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2010-02-28RSSMajor content update!

Major is actually a little bit of an understatement, but today brings us a wide range of new stuff.

First and foremost, we have two new quests, heavily inspired by technohat's quest idea. While strictly speaking this is not the most difficult quest yet (as new quests frequently are), it does have a twist or two to keep things interesting.

In slightly less questy news, we also have 19 new items, 2 new combinations, 5 new monsters and a slew of new zones. The actual number of new zones varies depending on how you're counting them. More specifically, if you're counting them correctly, you'll find 7 new zones, otherwise you may come up with a different number.

Likely of interest to all Mages is the fact that several of the new items introduced today are Mage oriented weapons. I won't bother explaining in too much detail, as it should be obvious when you stumble upon them.

In completely unrelated news, the Master Pack Rat is also seeking some new items.

2010-02-16RSSTavern via Telepathy updating updates

I've tweaked the way the Tavern via Telepathy (TvT) informs you of things as they're said, particularly when you have it minimized. If you're paying attention, you'll notice that now when somebody says something, it'll highlight the TvT icon in orange as well as periodically show the last message in the titlebar (which is especially useful if you're in another tab).

In a related note, Tavern history is now preserved a little better. In the past it was possible to have messages scroll off without ever seeing them, as if you left the TvT minimized for more than 5 messages and then caused a page refresh, you'd only see the most recent 5 messages when unminimizing the TvT. Now, messages aren't marked read until the TvT is actually unminimized, and consequently you'd still get to see every message in the previously mentioned situation.

In light of the fact that most people normally have the TvT minimized (which is not what I had expected), this should make the TvT quite a bit nicer to use.

2010-01-30RSSNew features, new items and new combinations!

Based on popular demand, it is now possible to see in the campground dropdown whether or not a particular character is currently raidable. Also based on popular demand, your characters now express a little bit more of their sense of item preservation, so they'll be less likely to make the same mistakes twice when cooking and combining.

Finally, today also brings us three new items as well as two new recipes and one new combination.

2009-12-26RSSMerry Festivus!

In compliance with the International Festivus Celebrators of Game! (IFCoG) bylaw of yesteryear, standard issue Aluminium Poles have been distributed to everyone. Merry Festivus!

2009-12-23RSSNew quest, new items, new areas, new combinations!

First and foremost, today brings us a new quest. Now, this quest is noteworthy in two distinct ways. The first point of distinction is that today's new quest is the highest level quest thus far, while the other point of distinction I will refrain from hinting on, but it should become obvious towards the end of your newfound journey. The third point of distinction in the increasingly inaccurate list of two is that today's quest is also the most expansive quest yet, at least in terms of the number of areas directly involved.

In collusion with today's new quest, we also have eight new items, six new combinations, eleven new areas and nine new monsters.

Oh, and if you do that whole Christmas thing, consider this an early Christmas present. If not, consider this a belated... whatever you last celebrated present.

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