last level
Posted: Fri Oct 21, 2011 2:04 pm
Since the prison is the last level (yet 46+) and people max out at level 50 and some really high exp score: wouldn't it be somewhat fitting to have an extra really hard prison-related enemy appear when they've maxed out?
I'm thinking of fighting the prisoner's dilemma: http://en.wikipedia.org/wiki/Prisoner%27s_dilemma
it could be set up as a game-changing thing, like killing the dilemma and then having to close the character and being put on a best-of list or something. any ideas?
otherwise, the prisoner's dilemma could also fit into my proposed western philosophy section in pseudo-metropolis. and if you kill the dilemma, you have the choice to be transported to the prison straight away without needing a bravery item.
I'm thinking of fighting the prisoner's dilemma: http://en.wikipedia.org/wiki/Prisoner%27s_dilemma
it could be set up as a game-changing thing, like killing the dilemma and then having to close the character and being put on a best-of list or something. any ideas?
otherwise, the prisoner's dilemma could also fit into my proposed western philosophy section in pseudo-metropolis. and if you kill the dilemma, you have the choice to be transported to the prison straight away without needing a bravery item.