What Game! needs is a driving, heroic score to accompany a day of bashing Thugs and Pinatas.
Embedded MIDI still works, doesn't it?
Search found 23 matches
- Tue Apr 12, 2011 5:50 pm
- Forum: Feature Ideas
- Topic: How about a musical score?
- Replies: 5
- Views: 30172
- Wed Apr 06, 2011 11:15 pm
- Forum: Feature Ideas
- Topic: stamina
- Replies: 6
- Views: 32539
A one-time option or one that could only be switched at some great pain to the player.Mad Merlin wrote:
To switch between gradual or instant stamina regeneration? To be fair, the total stamina regeneration per day would have to remain the same.
Or, I could just have a day character and a night character.
Depends on the price you got for it, but you'll probably regret it later, yes. Price? What price? I turned into something else. I don't even know what. Apparently, characters are only smart enough to write down *good* combinations. Ah, yes, in that case you'll probably regret it. Bother. Hate it wh...
Price? What price? I turned into something else. I don't even know what. Apparently, characters are only smart enough to write down *good* combinations.Mad Merlin wrote:Depends on the price you got for it, but you'll probably regret it later, yes.Zantac wrote:So, I shouldn't have given that one I got today up, huh?
- Wed Apr 06, 2011 9:40 pm
- Forum: Feature Ideas
- Topic: stamina
- Replies: 6
- Views: 32539
Some game I used to play (possibly Urban Dead) would regenerate stamina every couple of hours, in smallish increments, and then do the full amount once a day. Of course, that's unfair if you only login at that time of day, I suppose. Oh, hi. I'm new, by the way. I didn't see an introductory thread....
- Wed Apr 06, 2011 1:50 pm
- Forum: Feature Ideas
- Topic: stamina
- Replies: 6
- Views: 32539