That was the main reason I haven't done any mage specific pets yet, though I do have a couple ideas for them.S.Vartan wrote:Some pets who help mages for example!
But, maybe the mages are too strong for that...
Search found 751 matches
- Thu Oct 27, 2005 9:12 pm
- Forum: Feature Ideas
- Topic: More pets!
- Replies: 5
- Views: 21088
- Thu Oct 27, 2005 10:34 am
- Forum: Gameplay
- Topic: Questions.
- Replies: 13
- Views: 35784
- Wed Oct 26, 2005 8:39 am
- Forum: Feature Ideas
- Topic: More zones
- Replies: 5
- Views: 20440
- Sat Oct 22, 2005 7:48 pm
- Forum: Mage
- Topic: Items & sets
- Replies: 2
- Views: 22079
- Fri Oct 14, 2005 11:34 pm
- Forum: Feature Ideas
- Topic: combining food
- Replies: 25
- Views: 55996
- Fri Oct 14, 2005 7:42 pm
- Forum: Feature Ideas
- Topic: combining food
- Replies: 25
- Views: 55996
- Fri Oct 14, 2005 6:55 pm
- Forum: Feature Ideas
- Topic: combining food
- Replies: 25
- Views: 55996
- Mon Oct 10, 2005 4:41 pm
- Forum: Feature Ideas
- Topic: Potions
- Replies: 3
- Views: 16867
- Sun Oct 02, 2005 11:24 pm
- Forum: Feature Ideas
- Topic: run away before a fight and complications
- Replies: 12
- Views: 35555
See the newest news item, monsters now have weaknesses and strengths. This initially applied to both fighters and mages, but currently it doesn't apply to fighters at the moment as it made some things too difficult for them, I'm going to add it back in shortly after I fix a few things up. For exampl...
- Thu Sep 29, 2005 4:08 pm
- Forum: Feature Ideas
- Topic: [DONE] Bio
- Replies: 6
- Views: 21766
- Sun Sep 25, 2005 10:24 pm
- Forum: Feature Ideas
- Topic: Map
- Replies: 2
- Views: 14516
The second town is something I've considered already, I'll probably put one in sooner or later. Doing actual travel from one place to another is something I don't expect to implement. Overall I think it's kinda gimmicky and wouldn't really make things any more fun than they are now. Plus, it would b...
- Thu Sep 15, 2005 2:00 pm
- Forum: Feature Ideas
- Topic: [DONE] More creatures, monster resists
- Replies: 10
- Views: 28185
for the first thing, make a forum for creatures, and put a creature list in it, then tell anyone to thinkof new creatures with a little description of how they attack and stuff. Now the problem with that is that you start introducing spoilers of the game content to those who haven't seen it yet. I'...
- Wed Sep 14, 2005 10:25 am
- Forum: Feature Ideas
- Topic: [DONE] More creatures, monster resists
- Replies: 10
- Views: 28185
Re: More creatures
get lots more creatures so that you can have some creatures be rare to find and they might drop more powerful or unique items! that would be cool. Have been thinking about doing something like this. I'm not sure when it'll make it in though. The problem with this of course is that you have to think...
- Tue Sep 13, 2005 3:04 am
- Forum: Feature Ideas
- Topic: [DONE] Bio
- Replies: 6
- Views: 21766
- Mon Sep 12, 2005 10:07 pm
- Forum: Feature Ideas
- Topic: Mana potions
- Replies: 3
- Views: 17480
I've considered MP potions before, and I have plans to add them, they will probably be similar in function and rarity to the HP potions. What I'm also considering is to add HP/MP restoring methods that work outside of battle (but not in it) and are reasonably priced, but will probably add a stamina ...