Exactly.keybounce wrote:How do you make sure you have everything before you unintentionally return, given that unintentional return pretty much means I didn't want to go back when I did?Make sure you have everything you want before you unintentionally travel back to the present!
Search found 751 matches
- Thu Apr 28, 2011 4:19 pm
- Forum: Gameplay
- Topic: Talisman of Time
- Replies: 4
- Views: 26069
- Wed Apr 27, 2011 6:48 pm
- Forum: Gameplay
- Topic: Talisman of Time
- Replies: 4
- Views: 26069
No, it is not possible to fix the Wonky Talisman of Time. This is intentional. Make sure you have everything you want before you unintentionally travel back to the present! As for the Pack Rat Trainee, yes, both versions of the Talisman count as separate items. However, now that you mention it, I've...
- Thu Apr 14, 2011 5:48 pm
- Forum: Feature Ideas
- Topic: Apple Butter?
- Replies: 2
- Views: 24759
- Wed Apr 13, 2011 4:41 pm
- Forum: Feature Ideas
- Topic: How about a musical score?
- Replies: 5
- Views: 30503
- Tue Apr 12, 2011 6:42 pm
- Forum: Feature Ideas
- Topic: How about a musical score?
- Replies: 5
- Views: 30503
- Mon Apr 11, 2011 5:32 pm
- Forum: Bug Reports
- Topic: Useless or useful
- Replies: 1
- Views: 15734
Only one way to learn!Zantac wrote:Bother. Hate it when I do that.Mad Merlin wrote:Ah, yes, in that case you'll probably regret it.Zantac wrote: Price? What price? I turned into something else. I don't even know what. Apparently, characters are only smart enough to write down *good* combinations.
- Wed Apr 06, 2011 10:34 pm
- Forum: Feature Ideas
- Topic: stamina
- Replies: 6
- Views: 32878
Some game I used to play (possibly Urban Dead) would regenerate stamina every couple of hours, in smallish increments, and then do the full amount once a day. Of course, that's unfair if you only login at that time of day, I suppose. Oh, hi. I'm new, by the way. I didn't see an introductory thread....
So, I shouldn't have given that one I got today up, huh? Depends on the price you got for it, but you'll probably regret it later, yes. Price? What price? I turned into something else. I don't even know what. Apparently, characters are only smart enough to write down *good* combinations. Ah, yes, i...
- Wed Apr 06, 2011 6:15 pm
- Forum: Feature Ideas
- Topic: stamina
- Replies: 6
- Views: 32878
Some game I used to play (possibly Urban Dead) would regenerate stamina every couple of hours, in smallish increments, and then do the full amount once a day. Of course, that's unfair if you only login at that time of day, I suppose. Oh, hi. I'm new, by the way. I didn't see an introductory thread....
- Thu Mar 31, 2011 10:18 pm
- Forum: Bug Reports
- Topic: [FIXED] Flawless Katana & Lefty Flawless Katana
- Replies: 7
- Views: 30130
Re: Didn't feel like making a new topic.
Got it.PopeInnocent wrote:There's a certain object that, when eaten, "Tastes like slushy [thing]s." It should read, "Tastes like slushy [thing]es." You follow?
- Fri Mar 18, 2011 5:12 pm
- Forum: Feature Ideas
- Topic: Client- or server-side bookkeeping?
- Replies: 1
- Views: 22377
Food is different from potions in that it provides a variable HP/stamina bonus rather than a fixed one (this is intentional). So, to be completely accurate, it'd need to list the range of bonuses you've seen, or just average them for an approximation. Still doable of course, but not completely the s...
- Thu Feb 24, 2011 8:19 pm
- Forum: Bug Reports
- Topic: [NOT A BUG] Vitis status
- Replies: 1
- Views: 16899
Ah, this is actually an unusual case, but I feel there's no bug here. Each item has a plural and a singular form for display purposes. Now, it happens to be that there's both [spoiler] and [spoiler]s as base items. [spoiler]s is the plural form of [spoiler] and thus for clarity purposes, it should n...
- Sun Feb 20, 2011 6:12 pm
- Forum: Gameplay
- Topic: areas higher than the prison?
- Replies: 3
- Views: 26135