"Get me 2 dead rats, and I will give you a stick!"
"Get me a katana, and I will give you a 10 bland ice cream!"
each giving a small amount of exp, and the raw money of the items would be the same... of course, some would be more usefull
Search found 14 matches
- Sat Oct 22, 2005 11:41 pm
- Forum: Fighter
- Topic: Who's got skills???
- Replies: 1
- Views: 19223
Who's got skills???
Fighters do!
Now let's show those silly robe-wearers who's tough... mages! I mean.... yeah.
Now let's show those silly robe-wearers who's tough... mages! I mean.... yeah.
- Thu Oct 06, 2005 11:24 pm
- Forum: Gameplay
- Topic: Essence of Pigeon
- Replies: 6
- Views: 19864
- Tue Sep 13, 2005 1:30 am
- Forum: Feature Ideas
- Topic: [DONE] Bio
- Replies: 6
- Views: 21839
[DONE] Bio
I think there should be a page for each user, possibley just accessable from the wise sage (ask about player ____ ?) that tells some info about them. Of course, it wouldn't say much more then we already get on the top ten, but maybe also if they are wearing a set, and where was the last place they a...
- Mon Sep 12, 2005 1:59 am
- Forum: Feature Ideas
- Topic: Mana potions
- Replies: 3
- Views: 17532
- Wed Sep 07, 2005 10:30 pm
- Forum: Feature Ideas
- Topic: More pets!
- Replies: 5
- Views: 21152
More pets!
Yeah, I don't really have any ideas... but... more pets would be nice! \o/
- Tue Aug 30, 2005 7:49 am
- Forum: Gameplay
- Topic: More holiday spots!
- Replies: 0
- Views: 21276
More holiday spots!
Yup, that's all I got. But I'd love a ~30lvl spot. Maybe a 40 one as well for the higher level peoples? That's all
- Wed Aug 17, 2005 8:35 pm
- Forum: Gameplay
- Topic: the market
- Replies: 3
- Views: 15544
Ooo, I can bring up costs as a % :) When it comes to food, I can sell a tomato for 24 to a passerby, so I have to put it on market for atleast 75 to make more money. Would make more sense if it was say 10% of the amount you sell it for. Of course, food is worth quite a bit I hear...... Also, an opti...
- Wed Aug 17, 2005 3:01 pm
- Forum: Feature Ideas
- Topic: run away before a fight and complications
- Replies: 12
- Views: 35644
Re: Some idea
There could be the option (during a fight) to take a potion of healing, or if one really want or need to run, there could be a potion of running, and even a potion of critical hit. Also, the Accessory could include 1 or 2 rings with the same efect as charms, or other efects. Already done, being wor...
- Tue Aug 16, 2005 4:02 pm
- Forum: Feature Ideas
- Topic: run away before a fight and complications
- Replies: 12
- Views: 35644
run away before a fight and complications
Mostly what I am looking for is if you ran away before you even got in a fight, it would not cost stamina. Two reasons, one I keep clicking adventure again by mistake, and also it would help for people only looking for one kind of monster. if youw ere cought, you'd then be ina fight, so it would dra...
- Mon Aug 15, 2005 5:48 pm
- Forum: Balance Issues
- Topic: Value of combined items not even
- Replies: 2
- Views: 21861
Value of combined items not even
Almost all of the combonations are a bit random in the value of the result, for example, each "Gigantic Healing Potion" is 350gp, and can be combined to a 500Gp Absurdly. That means you've lost a bit of Gp in making them. Not the most extreme example, but I didn't want to give things away
- Mon Aug 15, 2005 5:43 pm
- Forum: Feature Ideas
- Topic: photogallery
- Replies: 5
- Views: 22006
To make it in game, eiither have a slideshow, or whatever those little clicky things are... maybe a loot? Alterntely, like holiday island there coud be a safari to see what's in a zone without actually going there. Then it could cost a bunch of $$$ The tour guide could throw out hints about the mons...
- Mon Aug 15, 2005 9:33 am
- Forum: Mage
- Topic: Mages not implemented yet?
- Replies: 14
- Views: 54152