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Monster List upon Mouseover

 
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PopeInnocent
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Joined: 13 Oct 2010
Posts: 17
Location: Petaluma, California

PostPosted: Wed Oct 13, 2010 6:05 pm    Post subject: Monster List upon Mouseover Reply with quote

Just as Game! keeps an inventory of which items people have seen, could it perhaps maintain a list of which monsters they've encountered?

And then, upon mousing over a location, Game! could display a list of all monsters which have been encountered in that location? Or perhaps just add a "Hostel" location in the Town where a person keeps a diary of the things they've found in each area...

I'm having a tough time remembering where a certain ietm was dropped, and having to make real life notes about such things would be a bit of a drag.

Thank you.
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Mad Merlin
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Joined: 14 Aug 2005
Posts: 752

PostPosted: Wed Oct 13, 2010 6:12 pm    Post subject: Reply with quote

"Real life" notes, the horror! I couldn't even find a working pen here if I wanted to...

You're right though, such a feature could be useful. I'm thinking it would be more useful if you could look up a monster by monster name (and then discover what zone they're in) rather than having to scrub through all of the zones to find where a monster is. Admittedly, they're both noticeably better than having to fight a dozen times in each zone to see what monsters can be found there...
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keybounce
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Joined: 07 Mar 2009
Posts: 224

PostPosted: Thu Oct 14, 2010 2:05 am    Post subject: Reply with quote

I actually started (last time I was playing) to make a spreadsheet of location, monster, and drop. And, since they dropped food, food type, recipe, consumption values, cooking expenses.

Eventually, I realized I was re-building the encounter and loot tables, the food tables, etc., best represented in a relational database, in a klunged together spreadsheet.

So yea, some way to automate what you saw where, and what you saw dropped by what, would be nice.
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