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[FEATURE] Last adventure does not update when you adventure

Posted: Wed Jun 15, 2011 3:40 pm
by keybounce
I found this on "Today is a better day to die"

The first adventure today after being revived was in a different zone (Underwater) than my last tone (dark alley). "Last Adventure" was still "dark alley" even after being killed by the first monster I ran into.

It looks like "Last adventure" only updates when you kill something, not when you go adventuring somewhere.

Posted: Wed Jun 15, 2011 6:47 pm
by Mad Merlin
It's intentional. It only updates it when you kill the monster, if you leave the battle otherwise (by running or dying), it won't get updated. This is to let you pause and think about whether you actually want to head back to the same zone again (which you didn't do so well in last time).

Posted: Wed Jun 15, 2011 7:02 pm
by keybounce
Well, I'm so glad this feature is now documented :-)

Hmm, do you have a "documented feature" item? :-)

Posted: Wed Jun 15, 2011 9:33 pm
by Mad Merlin
keybounce wrote:Well, I'm so glad this feature is now documented :-)

Hmm, do you have a "documented feature" item? :-)
Nope! Well, not yet anyways.

Posted: Thu Jun 16, 2011 12:35 am
by keybounce
Maybe just relabel it as "Last kill in", or something like that.