Left Titanium Flail or random Blah blah blah
Posted: Sun Dec 14, 2008 10:45 pm
First the LTF - I had an extra titanium flail, and my first leftifier. Of course I combined them. And immediately lost the set bonus. I was thinking that partial bonuses could come from sets. Also, you could tag all "Titanium" items as being part of the Titanium set, and require only the maximum possible items to be equiped. So head + body + left + right = 4 equipable set items. 5 items could exist allowing for a shield or a weapon, or more for a variety of weapons, but only check for the quantity of equipped items and not specific items. Make sense? Probably not, but there you have it.
Also, I love the idea for scripted fights. To be honest, I'd prefer a lot less redunant clicking. I prefer spending my time combining items and cooking than clicking the same link over and over again. Just putting my vote out there.
I also like the idea of magic items, and I may have an "easier" way to code it. Instead of redoing whatever you have to redo, add an extra column to the item table. Let this reference the bonus stats, and then create new items that combine those two charts. From what I understand of PHP, you would just have to change the item references to point there instead of to the current items.
Alternately, you could just create a few thousand new items (again, using a small script to generate the list) and then add those to the database. It's not the cleanest way to program, I'm sure, but it's quick and nasty enough to add the feature while you (hopefully) concentrate on the next challenge I got for you.
I once heard you mention that creating content is the hardest, or at least most time consuming, part of this whole ordeal. Why not let us do it? Either create quests that lead to item creation, or just allow it at certain points. Let us come up with our own names, submit pictures, etc and base stats off of items used to create those items.
Also, each person could theoretically create their own areas. Think of it as a php based little big planet. Same theme as Game!, but user created. This, my friend, would be huge. Bigger than line rider, less graphical than anything the PS3 could ever produce!!!
My last two ideas would require extensive moderation, but would be worth it. I'm sure you could find volunteers.
I'll expect all of this to be done by morning.
I love what you've done with this. I loved KoL, too - a friend got me hooked on that. I haven't even looked at KoL since he passed away, so Game! kind of gives that back to me. I can't imagine how I could contribute, but if you can, I'm willing.
Also, I love the idea for scripted fights. To be honest, I'd prefer a lot less redunant clicking. I prefer spending my time combining items and cooking than clicking the same link over and over again. Just putting my vote out there.
I also like the idea of magic items, and I may have an "easier" way to code it. Instead of redoing whatever you have to redo, add an extra column to the item table. Let this reference the bonus stats, and then create new items that combine those two charts. From what I understand of PHP, you would just have to change the item references to point there instead of to the current items.
Alternately, you could just create a few thousand new items (again, using a small script to generate the list) and then add those to the database. It's not the cleanest way to program, I'm sure, but it's quick and nasty enough to add the feature while you (hopefully) concentrate on the next challenge I got for you.
I once heard you mention that creating content is the hardest, or at least most time consuming, part of this whole ordeal. Why not let us do it? Either create quests that lead to item creation, or just allow it at certain points. Let us come up with our own names, submit pictures, etc and base stats off of items used to create those items.
Also, each person could theoretically create their own areas. Think of it as a php based little big planet. Same theme as Game!, but user created. This, my friend, would be huge. Bigger than line rider, less graphical than anything the PS3 could ever produce!!!
My last two ideas would require extensive moderation, but would be worth it. I'm sure you could find volunteers.
I'll expect all of this to be done by morning.
I love what you've done with this. I loved KoL, too - a friend got me hooked on that. I haven't even looked at KoL since he passed away, so Game! kind of gives that back to me. I can't imagine how I could contribute, but if you can, I'm willing.