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tavern announcements

Posted: Mon Dec 29, 2008 10:40 pm
by Rux
I'd like to see more announcements in the tavern. Like if something gets posted in the swap shop.

Posted: Thu Jan 01, 2009 12:57 pm
by Mad Merlin
Hmm... I was thinking about creating RSS feeds for the Market and the Swap Shop. Tavern announcements would be more realtime than RSS, but only noticeable if you have Game! open and the Tavern open.

Another consideration is that most people regularly leave the Tavern closed, so they wouldn't see those messages at all. Also, Market multiselling could be overwhelming, unless in that case the message was just something like "Rux has stocked the Market with 829 new items" instead of "Rux has stocked the Market with a Stick, selling for 1,000,000 gold pieces" 829 times over.

message limit

Posted: Thu Jan 01, 2009 11:14 pm
by Rux
probably an update every 5 minutes
50 new items in the market
1 new request in the swap shop

Re: message limit

Posted: Fri Jan 02, 2009 12:44 am
by Mad Merlin
Rux wrote:probably an update every 5 minutes
50 new items in the market
1 new request in the swap shop
Ah... That could work too. If there were no new items, would there be a message?

no

Posted: Fri Jan 02, 2009 2:47 am
by Rux
if there's no items then no message.

other possibilities

"congratulations to X for making it to level n!"

"The wise sage reports that X has made it to the top 10 y!"

"Everyone wish good luck to x on the y quest"

"X has just finished the y quest"

"X has just finished his nth quest"

"Just a reminder rux is awesome! and humble too"

Posted: Sat Jan 03, 2009 3:29 pm
by Mad Merlin
I'm thinking the messages should probably be toggleable via the preferences. Mainly I'm concerned that the extra messages could drown out player messages, then again perhaps people are more interested in market/swap shop updates than general Tavern banter.

I'll probably do the extra RSS feeds first.

not too loud

Posted: Sun Jan 04, 2009 10:04 pm
by Rux
maybe a town announcement board for some of the things like quest completions, level ups, and the like.

Posted: Mon Oct 26, 2009 12:31 am
by Mad Merlin
This idea strikes me as better now than it did then... I'm bumping it so I'm less likely to forget about it again.