[DONE] feature request - inventory management system
Posted: Wed Nov 05, 2008 9:05 am
Would it be possible to upgrade the inventory?
While having it break out the food and weapons is nice, is there a possibility of having user defined groupings? One approach I was thinking about was something along the lines of two types of 'bags'.
One bag would, once created, allow you to move whatever items you wanted into them of whatever type. The only items that would end up in the bag would be those the user specifically places in them.
The other type of bag would be a 'smart' bag. You could define a simple filter, so that whenever an item matching the filter comes into your possession, it immediately gets placed into this bag. An example of where this might be useful, would be for something like potions. Define a 'potion' filter so that when you are trying to combine your potions, or see what potions you have, it's a little bit easier to do.
In terms of precedence, if an item comes in and matches a filter, place it into the filter bag, otherwise place it where it would normally go (weapon, food, item, etc.)
I'm a huge fan of this game and enjoy it's many jokes and quirks. This just seems like an interesting feature to aid with managing larger inventories as the game progresses.
l8r days!
While having it break out the food and weapons is nice, is there a possibility of having user defined groupings? One approach I was thinking about was something along the lines of two types of 'bags'.
One bag would, once created, allow you to move whatever items you wanted into them of whatever type. The only items that would end up in the bag would be those the user specifically places in them.
The other type of bag would be a 'smart' bag. You could define a simple filter, so that whenever an item matching the filter comes into your possession, it immediately gets placed into this bag. An example of where this might be useful, would be for something like potions. Define a 'potion' filter so that when you are trying to combine your potions, or see what potions you have, it's a little bit easier to do.
In terms of precedence, if an item comes in and matches a filter, place it into the filter bag, otherwise place it where it would normally go (weapon, food, item, etc.)
I'm a huge fan of this game and enjoy it's many jokes and quirks. This just seems like an interesting feature to aid with managing larger inventories as the game progresses.
l8r days!