Search found 56 matches
- Mon Oct 19, 2009 7:46 am
- Forum: Feature Ideas
- Topic: [DONE] Two new Wise Sage top ten lists
- Replies: 19
- Views: 92146
Rux
Wow, Rux is violence incarnate! BTW, I haven't been playing too much lately (besides rebuilding my campground from time to time), but it seems like Rux is not around. No posts here, no dumping stuff at grossly inflated prices at the market (or is he/she renamed to Rick?).
- Fri Oct 02, 2009 3:50 am
- Forum: Gameplay
- Topic: Campground Raiding 2.0
- Replies: 43
- Views: 271721
Re: Raids 2.0
Wow! These (the ones I deletedRick wrote:Having had a couple of weeks to experiment with the new Raid features I thought I would offer my 2 cents.
![Smile :)](./images/smilies/icon_smile.gif)
- Wed Sep 30, 2009 5:39 am
- Forum: Gameplay
- Topic: Campground Raiding 2.0
- Replies: 43
- Views: 271721
Re: revenge needed
Good idea. It's a lot (a lot lot) better now, but I still have no initiative in raids. Campground raiding is still not only an attacker's game, but an attacker-for-whom-midnight-EDT-is-convenient's game. I can attack back as many times as I was attacked, but that's all. Perhaps being able to contin...
- Wed Sep 16, 2009 2:46 pm
- Forum: Gameplay
- Topic: Campground Raiding 2.0
- Replies: 43
- Views: 271721
revenge needed
I don't know if I like this new system. I've tried to attack people who've attacked my campground only to be told that they're exhausted for the day. I agree. There is someone (afraid of being discovered though :) ) that raids my camp a few seconds after midnight. He/She was even successful the las...
- Thu Aug 06, 2009 8:44 am
- Forum: Bug Reports
- Topic: Quick Nav Broken
- Replies: 10
- Views: 28242
- Thu Aug 06, 2009 8:40 am
- Forum: Bug Reports
- Topic: Quick Nav Broken
- Replies: 10
- Views: 28242
Re: Perhaps it is NoScript?
I went back to the previous version (1.9.7.7), and the Quick Nav has imploded again, so this should be the culprit. Actually, the NoScript changelog does mention CSS-related changes sometimes.Mad Merlin wrote:I didn't touch it. FWIW, it's a pure CSS effect, no Javascript is involved in the Quick Nav.
- Thu Aug 06, 2009 6:53 am
- Forum: Bug Reports
- Topic: Quick Nav Broken
- Replies: 10
- Views: 28242
Perhaps it is NoScript?
I also had this the in the last one or two weeks (in FF 3.0.12). I tried to investigate it, so I started a firefox profile without any add-ons -- there was no problem. Then I started my usual profile with plenty of addons, and was about to start disabling the add-ons to see which one causes it, when...
- Tue May 26, 2009 6:22 am
- Forum: Gameplay
- Topic: Scroll of Wisdom #7 - Please Help!
- Replies: 5
- Views: 16417
Seven
And here I was thinking that perhaps killing monsters in seven attacks, or killing seven monsters before going to the healer, or even fighting at 7 am/pm might be lucky... ![Rolling Eyes :roll:](./images/smilies/icon_rolleyes.gif)
![Rolling Eyes :roll:](./images/smilies/icon_rolleyes.gif)
- Mon May 18, 2009 6:01 pm
- Forum: Gameplay
- Topic: Dragons are wise?
- Replies: 8
- Views: 22250
- Fri May 15, 2009 4:53 pm
- Forum: Gameplay
- Topic: Dragons are wise?
- Replies: 8
- Views: 22250
- Wed May 06, 2009 8:01 am
- Forum: Gameplay
- Topic: Snake Atrium
- Replies: 5
- Views: 35208
- Wed May 06, 2009 6:01 am
- Forum: Gameplay
- Topic: Snake Atrium
- Replies: 5
- Views: 35208
- Wed May 06, 2009 5:44 am
- Forum: Bug Reports
- Topic: [FIXED] Bug with aluminum pole?
- Replies: 7
- Views: 21569
Re: lateral thinking
For the missing recipe, I'd say you should try thinking laterally.</hint> Oh yes, and what a beautiful solution it is. Unfortunately I went the brute force way (as in not trying every combination but making Oi Morg rich until one of the cookbooks gave me the answer). But (my) lateral thinking is st...